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The charming aesthetic remains, and it definitely explores a few interesting ideas within the well-populated world of puzzle platformers.
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Still, it was hard to leave E3 without anticipating this game. It was still visually compelling but less inspired than the opening scene. The second level I played at E3 replaced that mystery and austerity with relatively mundane first-person platforming involving vines and a water hose. It establishes the actual play as a challenging and experimental counterpoint to the twee story. It’s a completely barren white screen whose hidden contours have to be discovered and shaded in by the player, forcing you to stagger around in a white void with few hints or explanation. The very beginning of the game was the first level shown at E3. Then and now Swan makes an excellent first impression. Between the monochrome art and general lack of player instruction The Unfinished Swan’s E3 demo displayed a game with an assured sense of both self and style.
![psn snap art psn snap art](http://ipv6.vgboxart.com/boxes/Wii/14057-pokemon-snap-2.png)
It might be the only game I played at E3 that never once asked me to slit throats or snap necks. With black text and line drawings on a stark white background, it felt like a Shel Silverstein book that moved and talked. Instead of genocidal space soldiers and paramilitary attack squads with multiple accents, Swan was a soothing interactive storybook. It was a refreshing change from the thirty or so other games I played that week. There’s no telling just yet if the leaked March release date for Ghostwire Tokyo is real yet, so stay tuned here at Shacknews to our 2022 release date calendar for further updates and details.I really liked what I saw of The Unfinished Swan at E3 this past summer.
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Even with creative director Ikumi Nakamura leaving to pursue other interests and the game itself catching delays, it’s shaping up to look like it will be quite the interesting and thrilling adventure. With a mix of paranormal activity and the powers to fight against it, as well as seemingly a degree of martial arts in play, it’s an odd duck that found an easy place on our Most Anticipated Games of 2022. Ghostwire Tokyo has been an interesting game to watch in its development since it was first revealed at the E3 2019 Bethesda Showcase. Ghostwire Tokyo will feature a blend of supernatural enemies and powers, as well as physical combat akin to martial arts. There’s no telling why the date was posted and pulled and it could have very well been a placeholder or a mistake in data entry, just to name a few reasons why it’s not there anymore. That said, there’s little reason to believe it’s a concrete date until Tango Gameworks or Bethesda make an announcement on the matter. According to the screenshots taken, Ghostwire Tokyo may have an alleged launch date of March 24, 2022. That said, the folks at MP1st were able to snap a screengrab of what was there before it was removed. The alleged details regarding Ghostwire Tokyo’s launch date were spotted on its PlayStation Store listing before they were quickly removed. A recently pulled listing on the PlayStation Store suggested that Ghostwire Tokyo might be coming in late March. That changed recently, but probably not when it was supposed to. The current efforts of The Evil Within developer Tango Gameworks are being put towards Ghostwire Tokyo, but there’s been little word on when the supernatural martial arts game will arrive on PlayStation 5 and PC.